Oct 10, 2005, 08:14 AM // 08:14 | #1 |
Ascalonian Squire
Join Date: Oct 2005
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Scalp Design Choice
hi, i was wondering what might be better as a scalp design choice for a pve monk...the +1 divine favor, healing or protection armor?
i don't like smiting or farming, so i don't care about the +1 smite, but would the divine favor be better for a monk that is mostly split 3 ways between heal/df/prot (more heal and df) and sometimes full heal or full prot depending on the group setup? or would the +heal just be better in most cases? i think +1 DF might be universal, but it's really only like 3.2 hp extra while a +1 in heal could potentially net 10 or more hps depending on the heal or extra seconds for prot spells any suggestions would be great, thanks! (i use censor/judge chest and legs and tats for everything else) |
Oct 10, 2005, 12:31 PM // 12:31 | #2 |
Wilds Pathfinder
Join Date: Jun 2005
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For healing and protection, you're better off getting both and skipping divine favor.
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Oct 10, 2005, 04:48 PM // 16:48 | #3 |
Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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^^
Umm, no. dont skip DF alltogether. But i would have both healing and protection higher then DF, with last few points in it. The bonus of it really diminishes... |
Oct 10, 2005, 04:54 PM // 16:54 | #4 |
Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Divine Boon with 16 Divine Favor is 73 HP heal, which means you can potentially skip the orison of healing and use protection only.
EDIT: 16 DF = 51 heal just by itself Last edited by LifeInfusion; Oct 10, 2005 at 04:59 PM // 16:59.. |
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