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Old Oct 10, 2005, 08:14 AM // 08:14   #1
Ascalonian Squire
 
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hi, i was wondering what might be better as a scalp design choice for a pve monk...the +1 divine favor, healing or protection armor?

i don't like smiting or farming, so i don't care about the +1 smite, but would the divine favor be better for a monk that is mostly split 3 ways between heal/df/prot (more heal and df) and sometimes full heal or full prot depending on the group setup?

or would the +heal just be better in most cases? i think +1 DF might be universal, but it's really only like 3.2 hp extra while a +1 in heal could potentially net 10 or more hps depending on the heal or extra seconds for prot spells

any suggestions would be great, thanks!

(i use censor/judge chest and legs and tats for everything else)
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Old Oct 10, 2005, 12:31 PM // 12:31   #2
Wilds Pathfinder
 
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For healing and protection, you're better off getting both and skipping divine favor.
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Old Oct 10, 2005, 04:48 PM // 16:48   #3
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^^

Umm, no. dont skip DF alltogether. But i would have both healing and protection higher then DF, with last few points in it. The bonus of it really diminishes...
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Old Oct 10, 2005, 04:54 PM // 16:54   #4
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Divine Boon with 16 Divine Favor is 73 HP heal, which means you can potentially skip the orison of healing and use protection only.

EDIT: 16 DF = 51 heal just by itself

Last edited by LifeInfusion; Oct 10, 2005 at 04:59 PM // 16:59..
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